Explorer 3D Game Kit
Maya, Mudbox, Adobe Substance Painter
This Diorama is a collection of assets that I created to fit into an existing game world called Explorer 3D Game Kit. I came up with the concept of an Egyptian mythology theme that would fit the game perfectly. Using Maya, a powerful 3D modeling software, I created a variety of assets including a Sphinx, a stone base, torches, rocks, and flowers.
Once the models were complete, I moved on to texturing using Adobe Substance Painter. This software allows for detailed texturing and the ability to create realistic materials. By using Substance Painter, I was able to give my assets a sense of depth and realism.
Finally, I used Adobe Substance 3D Stager to set up my assets in the Diorama. This software allows for easy placement and arrangement of objects within a scene. The final result is a visually stunning Diorama that immerses the player in the world of Egyptian mythology. The assets I created are highly detailed and textured, making them a perfect fit for the Explorer 3D Game Kit.